Kingdom Come: Deliverance 2: All Main Quests Checklist

Interactive checklist and database of all 32 Main Quests in Kingdom Come: Deliverance 2. Track your progress through Henry's story across Trosky and Kuttenberg to reach 100% completion with our auto-save checklist that saves every step.

This checklist covers all main quests organized by region: Trosky (12 quests) and Kuttenberg (20 quests). Use the shortcuts below to skip to important quests like Wedding Crashers, For Victory!, The Sword and the Quill, The Devil's Pack, The King's Gambit, and The Italian Job. Each quest includes region, location, and detailed descriptions.

See also Kingdom Come: Deliverance 2 Checklists for side quests and other content.

There are a total of 32 story quests in Kingdom Come: Deliverance 2: 12 Main Quests in Trosky and 20 Main Quests in the Kuttenberg region. Use our Side Quests Checklist and Tasks Checklist to complete every quest in Kingdom Come: Deliverance 2.

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All Main Quests in Trosky

There are 12 main quests in Trosky. This checklist follows the game's natural progression.

Item Name Description
Last Rites
Region: Trosky
Location: Trosky Castle
Main Quest

Suchdol is collapsing under siege - take the crossbow as Father Godwin and defend the walls by shooting advancing enemies.

Reinforce the main gate and repel attackers attempting to break through.

Follow Dry Devil to the rear ramparts, defeat climbers, and push down their ladders to complete the quest.

Easy Riders
Region: Trosky
Location: Rocktower Pond
Main Quest

Ride to Trosky with Sir Hans, pass the Persuasion check with Thomas, set up camp, calm Mutt, duel Hans, and bathe in the pond.

Sneak past the women but escape when bandits attack, swimming and moving stealthily through the woods.

Fight off enemies while following Hans and continue fleeing until a final fall ends the quest.

Fortuna
Region: Trosky
Location: Bozhena's hut
Main Quest

After fleeing the bandits, find refuge with Bozhena, heal yourself, and help care for Hans by gathering herbs and brewing a Chamomile Decoction.

Bury the bandit's body, deal with new intruders peacefully or by force, and tell Bozhena your true identity to improve reputation.

Complete Hans' treatment, rest overnight, then speak with him in the morning before heading to Trosky Castle to continue your mission.

Laboratores
Region: Trosky
Location: Troskowitz
Main Quest

Arrive in Troskowitz, wash up, speak with Katherine, and carry sacks into the inn's pantry when Hans refuses to work.

Haul the flour three times to complete Betty's task, then handle the fight between Hans and Svatya.

After the town guard breaks up the brawl, wait until morning to be freed and continue your journey toward Trosky Castle.

Wedding Crashers
Region: Trosky
Location: Semine, Lower Semine Mill, Tachov
Main Quest

Gain entrance to the wedding by completing side quests with Radovan or Kreyzl, then attend and talk to key guests to start wedding activities.

Complete objectives like helping beggars, retrieving drinks for the Moravians, and resolving the missing sword before the ceremony.

Participate in fights, dice competitions, and dances, finishing all optional tasks before the ceremony concludes and the quest wraps up.

This is a large umbrella quest, related to the Wedding Side Quests - Choosing Kreyzl unlocks Materia Prima, Forbidden Fruit, Opus Magnum side quests. Choosing Radovan unlocks The Blacksmith's Son, The Jaunt, The Hermit side quests.

For Whom the Bell Tolls
Region: Trosky
Location: Trosky Castle
Main Quest

Henry must save Hans from execution within 12 in-game hours by hauling charcoal, helping at the gallows, and completing blacksmith and lockpick tasks to gain access to the towers.

Inside the castle, Henry crafts or retrieves a Fever Tonic for Captain Thomas, navigates the Crone and Maiden Towers, and helps to heal Thomas back to health, who ultimately shows up at the execution.

As Hans faces the gallows, Otto von Bergow arrives to stop the hanging, welcomes them, and tasks them with aiding at Nebakov Fortress.

Back in the Saddle
Region: Trosky
Location: Trosky Castle, Nebakov Fortress
Main Quest

Henry and Hans report to von Bergow, then ride to Nebakov Fortress to alert Sir Jaromir Nebak, where Henry can duel, gather clues, and explore for six in-game hours before returning.

The fortress is suspicious and you can easily discover the real Nebak in the cellar below the fortress. Hans's meeting ends and they ride back to Trosky Castle and report to von Bergow.

Important: At the start of this quest is the only opportunity to do the Demons of Trosky task.

Necessary Evil
Region: Trosky
Location: Trosky Castle, Semine
Main Quest

Henry and Hans question a captive bandit to learn the ambush hideout and Olda Semine's involvement, then decide whether to tell von Bergow.

If reported, Hashek leads them to Semine where Henry chooses how to handle Olda and the defenders, possibly burning the fortress.

Afterwards, they return to von Bergow to report, with outcomes depending on their choices.

For Victory!
Region: Trosky
Location: Trosky Castle
Main Quest

Henry and Hans attend von Bergow's banquet before setting out at dawn for Nebakov Fortress.

On the road, they are ambushed by bandits. Hans helps Henry fight through and Ulrich is killed.

The fight culminates in a duel with the bandit leader Zizka, after which Henry and Hans continue their mission.

Divine Messenger
Region: Trosky
Location: Nebakov Mill, Nebakov Fortress
Main Quest

You start as Godwin and arrive to Trosky, precisely Nebakov Mill, tracking Henry and Hans.

Godwin reaches Nebakov Fortress and secures the boys' release.

Henry and Hans confront Istvan, escape with Erik, and reunite with Godwin and Zizka, who explains the ambush and their plan to return to Rattay.

The Finger of God
Region: Trosky
Location: Nebakov Fortress
Main Quest

Henry helps Zizka recover, buries the dead, and trains with Pistoles while assisting Klara with the wounded.

They prepare Nebakov Fortress as von Bergow's Prague militia arrives under von Aulitz, Istvan, Erik, and Nebak.

Henry fights the siege, but a cannon destroys the tower, leaving Henry, Hans, Godwin, and Zizka captured.

Storm
Region: Trosky
Location: Trosky Castle, Apollonia
Main Quest

Henry and Zizka are tortured in Trosky; Godwin gives up key info.

Katherine kills the guards and leads them through a secret passage. Henry kills Toth, reclaims gear, and finds Sigismund's orders.

The group escapes via tunnels, frees Mika, and rides to Kuttenberg.

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All Main Quests in Kuttenberg

There are 20 main quests in Kuttenberg. This checklist follows the game's natural progression.

Item Name Description
The Sword and the Quill
Region: Kuttenberg
Location: Suchdol
Main Quest

Henry follows Katherine and Zizka to Suchdol Fortress to track Sir Hans and meet Lord Pisek and Margrave Jobst.

Zizka and Henry plan to find Dry Devil, while Katherine searches for Liechtenstein and the group rests.

Next morning, Henry can duel Pullcock, report to Jobst, and prepare for the mission to rescue Hans.

Speak of the Devil
Region: Kuttenberg
Location: Devil's Den
Main Quest

Henry and Zizka track the Dry Devil, finding Kubyenka at the Devil's Den who explains Hynek's capture and the plan to ambush his transport.

Henry and Kubyenka retrieve hidden Pistoles, then join Zizka at the ambush site to intercept Dry Devil's convoy.

After a large fight, they free Dry Devil and return to the Devil's Den to regroup and plan their next move.

The Devil's Pack
Region: Kuttenberg
Location: Devil's Den, Grund, Pschitoky, Bylany, Miskowitz, Suchdol
Main Quest

Henry tracks down Dry Devil's scattered band.

He frees Adder (Pschitoky) and Janosh (Miskowitz), learns of Ranyek's death (Bylany), and confronts Matthew (on the road east from Suchdol) and Bohuta (Grund).

Back at the Devil's Den, the reunited members celebrate with Dry Devil, marking the quest's conclusion.

Into the Underworld
Region: Kuttenberg
Location: Kuttenberg Town Hall, Kolin Gate in Kuttenberg
Main Quest

Henry searches Kuttenberg for John of Liechtenstein, guided by Katherine and tips from shady locals like Goatskin.

Through Samuel, he infiltrates an antisemitic meeting to locate Liechtenstein.

In the King Solomon tavern basement, Henry reunites with Liechtenstein, learning Hans is held at Maleshov Fortress under von Bergow.

Via Argentum
Region: Kuttenberg
Location: Kuttenberg Town Hall, Horschan
Main Quest

Henry helps Kunzlin Ruthard by investigating embezzlement at the Horschan mines, uncovering falsified ore reports.

He tracks the theft through miners, foremen, and smelters, eventually locating the secret mint and gathering evidence.

Returning to Christian with proof, Henry can choose to continue the operation or cash in, concluding the quest.

Taking French Leave
Region: Kuttenberg
Location: Kuttenberg Town Hall, Maleshov
Main Quest

Henry secures Sir Kunzlin Ruthard's help and navigates Rosa's clues through the countryside to find the secret tunnel to Maleshov.

He stealthily infiltrates the fortress, rescues Sir Hans Capon, and retrieves Rosa's red book.

Exiting safely with Hans and Brabant triggers a cutscene with Radzig and Hanush, leading into the next quest.

The King's Gambit
Region: Kuttenberg
Location: Devil's Den, Kuttenberg Town Hall, Raborsch
Main Quest

Henry splits from Capon and the others, heading to Kuttenberg to attend King Sigismund's City Council while Godwin goes to Raborsch.

In Kuttenberg, Henry secures livery and a certificate from Franta and Schneider and acts as a wine server during the council.

The quest then switches over to Godwin, negotiating support for Jobst at Raborsch.

The Feast
Region: Kuttenberg
Location: Raborsch
Main Quest

Godwin celebrates the new alliance at Raborsch, mingling with Brabant, Dry Devil, and Botschek.

He retrieves wine hidden by Oderin to toast Liechtenstein, triggering a cutscene that leads into battle. After some combat, we switch back to Henry.

Henry joins the fight at Raborsch, helping defeat the attackers - after looting and speaking with Jehuda and Liechtenstein, the quest concludes.

Exodus
Region: Kuttenberg
Location: Devil's Den, Kuttenberg Town Hall, Kolin Gate in Kuttenberg
Main Quest

Henry rides with Kubyenka to Kuttenberg, following Samuel and Liechtenstein through the underground to reach the Jewish Quarter.

They fight their way through the King Solomon tavern and backyards, rescuing people along the way and defending against attackers.

After escaping the city, Henry can speak with Sara, Rabbi Jehuda, Samuel, and Liechtenstein.

The Lion's Den
Region: Kuttenberg
Location: Devil's Den, Opatowitz
Main Quest

Henry infiltrates Sigismund's Camp and meets with Musa of Mali to help heal Myshek.

A murder of commander occurs which Henry investigates and eventually chooses to accuse Grozav or Crow.

After the trial, Henry helps to ambush the Prague soldiers transporting the cannon.

Dancing with the Devil
Region: Kuttenberg
Location: Devil's Den, Maleshov
Main Quest

Henry and Zizka plan the assault on Maleshov, choosing whether to burn the village or save it.

He infiltrates the fortress, clears the bailey, and fights through defenders.

Henry rescues Rosa and forces von Bergow to surrender, completing the mission.

Oratores
Region: Kuttenberg
Location: Suchdol, Kuttenberg Town Hall
Main Quest

Henry and Zizka interrogate Otto von Bergow in Suchdol to plan a strike on Sigismund.

Henry navigates Ruthard's tunnels and can romance her if desired.

You secure Vavak's mint key and map the underground route to prepare the Italian Court infiltration.

The Italian Job
Region: Kuttenberg
Location: Kuttenberg Town Hall
Main Quest

Godwin infiltrates the Italian Court, navigating council politics, balancing drunkennesss to broker compromise.

He and his allies stealthily take out guards, secure the hidden passage, and free the captive lords.

After defending the courtyard, they escape with the royal silver, forcing Sigismund's retreat.

Civilian Pragensis
Region: Kuttenberg
Location: Suchdol
Main Quest

Godwin and allies celebrate the successful theft of the silver and Sigismund's retreat, toasting with Janosh, Dry Devil, and others.

They see the freed lords and Rosa off, speaking with the assembled nobles and saving Ruthard for last.

Optionally, Henry can duel Erik before the quest ends and the story moves on.

So it begins...
Region: Kuttenberg
Location: Suchdol
Main Quest

Help to defend Suchdol from the Prague army, repelling attacks on the walls and gate with polearms and ranged weapons.

Gather recruits, give orders and check on allies while reinforcing the night watch.

A Prague soldier triggers a night assault, which Henry and his men fend off before reporting to Zizka.

Besieged
Region: Kuttenberg
Location: Suchdol
Main Quest

Godwin selects a squad and interrogates a prisoner for intel on the Prague soldiers camp.

He gathers ammunition by helping the blacksmith and prepares the battlements for the raid.

During the assault, Henry uses ranged attacks to support the raiders, then reports back to Zizka.

Hunger and Despair
Region: Kuttenberg
Location: Suchdol
Main Quest

Henry and Capon scramble to find food, either convincing the stablemaster or cooking stolen lambskin shoes for a meal.

Godwin consoles grieving families using Scholarship or Drinking checks, then Henry defends Suchdol, knocking ladders and fighting Praguers on the battlements. In the evening, here you can romance Hans.

After the fortress is secured, Zizka sends Henry and Samuel to escape via rappel.

Reckoning
Region: Kuttenberg
Location: Suchdol
Main Quest

Henry sneaks through the Praguer camp, taking out guards and rescuing Samuel from Brabant.

Brabant can be spared or killed; sparing him raises the alarm, while killing him makes the rest easier.

After optionally confronting Markvart, Henry carries Samuel to the horses and they escape, ending the quest.

Last Rites Pt. 2
Region: Kuttenberg
Location: Suchdol
Main Quest

Godwin defends Suchdol again, shooting at advancing Praguers and helping knock down ladders.

The Prague forces push the defenders back into the tower, replaying the earlier siege from Godwin's perspective.

Henry then arrives with reinforcements, setting the stage for the last quest.

Judgement Day
Region: Kuttenberg
Location: Suchdol
Main Quest

Henry retakes Suchdol, dueling Lamprecht, clearing the bailey, and raising the portcullis with allies.

After the fortress is secure, he reunites with comrades, sharpens Hanush's sword, and checks on everyone's fate.

Finally, Henry finds Radzig, reconciles with his parents, and the story concludes with the promise of future adventures.

Kingdom Come: Deliverance 2 Main Quests FAQ

How many main quests are in Kingdom Come: Deliverance 2?

There are 32 main quests in Kingdom Come: Deliverance 2. The story is divided into two regions: Trosky (12 quests) and Kuttenberg (20 quests). Completing all main quests is required to finish the game's story.

What are the main quest regions in KCD2?

The main quests are organized into two regions: Trosky and Kuttenberg. Trosky covers the early story with Henry and Hans, including the wedding, Nebakov Fortress, and the escape to Kuttenberg. Kuttenberg covers the political intrigue, rescuing Hans, and the final siege of Suchdol.

Are any main quests missable in Kingdom Come: Deliverance 2?

Some main quests have optional objectives or branching choices, but the core main story quests progress linearly. The Demons of Trosky task is only available at the start of Back in the Saddle. Use our checklist to track every main quest and ensure you don't miss any content.

How do I use the All Main Quests checklist?

Our All Main Quests Checklist features auto-save functionality - your progress is automatically saved locally in your browser with no login required. Simply check off quests as you complete them, and your progress will be preserved when you return. The checklist organizes all 32 main quests by region with detailed descriptions.

What are the most important main quests in KCD2?

Key story quests include Wedding Crashers (major branching), For Victory! (combat climax), The Sword and the Quill (Kuttenberg intro), The Devil's Pack (Dry Devil recruitment), The King's Gambit (political intrigue), and The Italian Job (royal silver heist). Use the skip links at the top to jump to these quests.

Kingdom Come: Deliverance 2 Main Quests Checklist