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All 100% Items in Choral Chambers
| ✓ | Icon | Item | Description |
|---|---|---|---|
Mask Shard 12Mask Shard | Sold in Songclave 750 Rosaries | ||
Spool Fragment 13Spool Fragment | Sold in Songclave 500 Rosaries, after first Jubilana quest | ||
Spool Fragment 14Spool Fragment | Songclave - Sherma quest Wish: Balm for the Wounded | ||
Ascendant's GripTool | Sold in Songclave 350 Rosaries | ||
Spool ExtenderTool | Sold in Songclave 720 Rosaries | ||
Spider StringsTool | Sold in Songclave 320 Rosaries, after second Jubilana quest |
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All Bosses in Choral Chambers
| ✓ | Icon | Boss | Description |
|---|---|---|---|
Second SentinelBoss | Wish: Final Audience Required for 100% Completion | ||
Garmond And ZazaBoss | Friendly fight on surface east of Choral Chambers Optional | ||
Bell EaterBoss | Found in Choral Chambers Required for 100% Completion |
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All Benches in Choral Chambers
| ✓ | Icon | Bench | Description |
|---|---|---|---|
Choral Chambers Entrance BenchBench | Find this bench after exiting the Underworks. | ||
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Citadel Spa BenchBench | In the Citadel Spa, in the west parts of Choral Chambers. | ||
Choral Chambers Central BenchBench | Pass this bench while trying to unlock the shortcut to access the east parts of Choral Chambers. On the map, it's just below the Loyal Mergwin dining room. | ||
Grand Bellway BenchBench | Next to Grand Bellway. | ||
Songclave Shrine BenchBench | Located in Songclave area. This bench is a part of a Bell Shrine. Activate all 5 Bell Shrines to reach The Last Judge in Blasted Steps. | ||
Songclave BenchBench | The main bench of Songclave. | ||
High Halls Entrance BenchBench | At the very northwest of Choral Chambers, the starting point of High Halls. | ||
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All Wishes in Choral Chambers
| ✓ | Icon | Wish | Description |
|---|---|---|---|
Great Taste of PharloomWish | Key NPC: Loyal Mergwin Collect rare delicacies of Pharloom: Mossberry Stew, Vintage Nectar, Courier's Rasher, Crustnut, Pickled Muckmaggot. Reward: Pale Oil | ||
Building Up SongclaveWish | Donate 300 Rosaries to aid the growing Songclave. Reward: Strengthening Songclave | ||
Strengthening SongclaveWish | Donate 500 Rosaries to aid the growing Songclave. | ||
The Wandering MerchantWish | Key NPC: Jubilana Search for traces of the merchant, Jubilana, and track her location. Jubilana was last seen in the lower Choral Chambers. Reward: Jubilana opens her shop in Songclave | ||
The Lost MerchantWish | Key NPC: Jubilana Search for traces of the merchant, Jubilana, and track her location. Jubilana was last seen near the Citadel's Memorium. Reward: Jubilana expands her shop | ||
Fine PinsWish | Hunt pin-wielding choirbugs of the Citadel and collect Fine Pins. Reward: Heavy Rosary Necklace | ||
Cloaks of the ChoirWish | Hunt cloaked choirbugs of the Citadel and collect Choir Cloaks from their bodies. Reward: Heavy Rosary Necklace | ||
Final AudienceWish | Key NPC: Second Sentinel Attend this Sentinel's request, Hunter in Red. Meet in halls high, the chamber of its fellows. The way shall be marked. Track the Second Sentinel by their markers left near Songclave. Reward: Reserve Bind | ||
The Wailing MotherWish | Track down the wailing creature in the Slab and slay it. The creature can be tracked by its slime trail. Reward: Heavy Rosary Necklace | ||
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Balm for the WoundedWish | Key NPC: Sherma Search for traces of the pilgrim, Sherma, and track his location. Reward: Spool Fragment | ||
Silk and SoulWish | Key NPC: Caretaker Acquire the necessary components to build a powerful trap. Reward: Maiden's Soul, Hermit's Soul, Seeker's Soul, Snare Setter | ||
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All Memory Lockets in Choral Chambers
| ✓ | Icon | Memory Locket | Description |
|---|---|---|---|
Memory Locket 13Memory Locket | Grand Bellway Approach through Exhaust Organ |
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All Craftmetals in Choral Chambers
| ✓ | Icon | Craftmetal | Description |
|---|---|---|---|
Craftmetal 7Craftmetal | Sold in Songclave 180 Rosaries, second Jubilana quest |
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All Collectibles in Choral Chambers
| ✓ | Icon | Collectible | Description |
|---|---|---|---|
Choral Commandment 2Collectible | Sold in Songclave 180 Rosaries, second Jubilana quest |
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All Fleas in Choral Chambers
| ✓ | Icon | Flea | Description |
|---|---|---|---|
Flea 19Flea | Parkour challenge north of Citadel Spa | ||
Flea 20Flea | Activate the fan in secret shaft |
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All Maps in Choral Chambers
| ✓ | Icon | Map | Description |
|---|---|---|---|
Choral ChambersMap | Sold near Ventrica lift 70 Rosaries |
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All Hunter's Journal Entries in Choral Chambers
| ✓ | Icon | Entry | Description |
|---|---|---|---|
Pilgrim GrovellerHunter's Journal Entry | Description: "Basic bug of Pharloom, laid low upon the ground." Hunter's Note: "Taken by Pharloom's Haunting, the bug is now capable of little more than prayer and aggression." Location: The Marrow, Moss Grotto, Choral Chambers How many needed: 35 | ||
PharlidHunter's Journal Entry | Description: "Small arachnid found in many crevices and caves throughout Pharloom." Hunter's Note: "Something in their assault reminds me of my own skill, though their talents are born purely of instinct. My technique is formed from hard training." Location: Blasted Steps, Choral Chambers How many needed: 20 | ||
Description: "Guide and ofttimes leader within the Citadel's Choir." Hunter's Note: "Bugs like these crossed the caves to bring me to Pharloom. I cut down many before my capture. Then I had thought them minded and cunning. Now I can see the singular will that haunts them all." Location: Choral Chambers How many needed: 20 | |||
Choir PouncerHunter's Journal Entry | Description: "Agile bug, and one of few hardy pilgrims to have reached the Citadel." Hunter's Note: "Once one of Pharloom's favoured bugs, and yet their domain and their shells would have been the first to fall to the Haunting." Location: Choral Chambers How many needed: 30 | ||
Choir HornheadHunter's Journal Entry | Description: "Full grown former pilgrim serving the Citadel." Hunter's Note: "Did this one grow large thanks to the Citadel's excess, or was its formidable size the reason it ever survived to reach this place?" Location: Choral Chambers How many needed: 15 | ||
Choir BellbearerHunter's Journal Entry | Description: "Winged devout of the Citadel, carrying a brace of gilded bells." Hunter's Note: "Pharloom proves often the effectiveness of bells as weapons. Never before had I considered them as such." Location: Choral Chambers How many needed: 25 | ||
Choir FlyerHunter's Journal Entry | Description: "Aerial bug of the Citadel, unarmed but for its short horn." Hunter's Note: "For this bug to have survived Pharloom's climb it must have teamed with stouter companions. I cannot imagine it succeeding alone." Location: Choral Chambers How many needed: 20 | ||
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Choir ElderHunter's Journal Entry | Description: "Aged former pilgrim. Uses their wings to position above threats and crush them under their large shell." Hunter's Note: "Time allowed their shell to grow thick, all the better for battering their targets." Location: Choral Chambers How many needed: 6 | ||
ChoristorHunter's Journal Entry | Description: "Disciple of the Choir, elevated above other pilgrims, and forced to cowl their face forever more." Hunter's Note: "Their use of a pin shows hard training. Their use of Silk, unfurled from a spool held close, shows skill far beyond standard bugs." Location: Choral Chambers How many needed: 25 | ||
Description: "Disciple of the Choir, charged to maintain its perfect order, by sharp pin if necessary." Hunter's Note: "A form well suited for combat, lithe and fast. No surprise it seems to rank so high amongst its cult." Location: Choral Chambers How many needed: 30 | |||
Grand ReedHunter's Journal Entry | Description: "High standing insect of the Choir, bearing a bow. This elite Reed has been trained and fed beyond its smaller fellows." Hunter's Note: "This bug bears a spool of Silk, which they flail to attack. Though somewhat crude, theirs is a technique much reminiscent of Weavers. I wonder who taught them such a use?" Location: Choral Chambers How many needed: 12 | ||
ClawmaidenHunter's Journal Entry | Description: "Puppet servant of the Citadel, suspended on strings of Silk. An early form of automaton, requiring extensive Silk to maintain its service." Hunter's Note: "If given a chance, this one will steal Silk from any significant source, including my own shell." Location: Choral Chambers, High Halls How many needed: 10 | ||
CogworkerHunter's Journal Entry | Description: "Flighted automaton, responsible for repairing and extending the Core." Hunter's Note: "More effective an opponent than would be guessed. The precarity of its winding domain can make even its simple assault a challenge." Location: Choral Chambers, Cogwork Core How many needed: 15 | ||
Bell EaterHunter's Journal Entry | Description: "Long dormant centipede, awoken and enraged by Pharloom's crumbling collapse." Hunter's Note: "A monster in the classic form of tales from youth. Its slaying was done as much by my fierce travelling companion as by myself." Location: Choral Chambers How many needed: 1 | ||
Garmond & ZazaHunter's Journal Entry | Description: "Vigorous old knight and their noble companion, working together to see their lands cut free from haunted madness." Hunter's Note: "They too seek the spectre at the Haunting's heart, though I fear that foe would pose a challenge beyond their mortal limits." Location: Choral Chambers How many needed: 1 | ||