Sands of Karak 100% Checklist & Items in Hollow Knight: Silksong

Complete location checklist for Sands of Karak in Hollow Knight: Silksong. Track all collectibles, bosses, benches, maps, and items found in this area.

Sands of Karak is a location in Hollow Knight: Silksong, featuring sandy environments and the Coral Tower.

This comprehensive Sands of Karak checklist compiles all items found in this location to help you achieve 100% completion. Use it alongside the Checklist page and Guides page to track your progress.

Sands of Karak location in Hollow Knight: Silksong [Sands of Karak Location Image - Placeholder]

Sands of Karak includes:

  • 2 100% items (2 Tools)
  • 4 Bosses
  • 2 Benches
  • 1 Memory Locket
  • 2 Mementos
  • 1 Flea
  • 1 Map
  • 22 Hunter's Journal entries
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All 100% Items in Sands of Karak

IconItemDescription
Conchcutter
ConchcutterTool
In Coral Tower
Volt Filament
Volt FilamentTool
Defeat Voltwyrm
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All Bosses in Sands of Karak

IconBossDescription
Boss
Raging ConchflyBoss
Before Coral Tower

Required for 100% Completion
Boss
VoltvyrmBoss
Voltnest in north Sands Of Karak

Required for 100% Completion
Boss
Crust King KhannBoss
Old Hearts boss in Sands of Karak

Required for 100% Completion
Boss
Watcher At The EdgeBoss
Hidden section in a parkour challenge

Optional
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All Benches in Sands of Karak

IconBenchDescription
Bench
Sands of Karak Red BenchBench
North of the Grand Gate, this bench is at the very east of Sands of Karak. It is notoriously known for a beautiful red flora surrounding it.
Bench
Coral Tower BenchBench
In the far right edge of the Coral Tower.
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All Memory Lockets in Sands of Karak

IconMemory LocketDescription
Memory Locket 11Memory Locket
Parkour challenge near Watcher at the Edge
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All Mementos in Sands of Karak

IconMementoDescription
Grey Memento
Grey MementoMemento
Defeat Watcher at the Edge
Encrusted Heart
Encrusted HeartMemento
Use Conjoined Heart instead of Khann's Heart

It's possible to keep only 1 heart
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All Fleas in Sands of Karak

IconFleaDescription
Flea 16Flea
Jumping puzzle in south-central room
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All Maps in Sands of Karak

IconMapDescription
Map
Sands of KarakMap
Near the central room

90 Rosaries
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All Hunter's Journal Entries in Sands of Karak

IconEntryDescription
Hunter's Journal
Description: "Devious ambusher that poses as a fossil."

Hunter's Note: "Once roused, the bug will crash its steely shell into walls, floors and foes."

Location: The Marrow, Deep Docks, Far Fields, Greymoor, Sands Of Karak, Sinner's Road
How many needed: 3
Hunter's Journal
Description: "Shell plated worm that lives beneath pools of shifting sand."

Hunter's Note: "Bursts forth at movement sensed close, and will consume any object or bug careless enough to fall into its maw."

Location: Blasted Steps, Sands Of Karak
How many needed: 40
Hunter's Journal
Description: "Dark-furred bug protecting itself with a spiked coral nut."

Hunter's Note: "Its fur is thick and silky. Sadly, lost to its Haunting, I shall never safely be able to touch it."

Location: Sands Of Karak
How many needed: 15
Hunter's Journal
Description: "Nesting creature that fuses its face with sharpened coral."

Hunter's Note: "It is easy to be caught off-guard by the ricocheting trajectory of its flung mask, especially in tight corners."

Location: Blasted Steps, Sands Of Karak
How many needed: 25
Hunter's Journal
Description: "Large male Driznit, ferocious and territorial. Fires its heavy coral mask at intruders."

Hunter's Note: "A fine shot with its sharp mask. Its aggression has no ill effect on its aim."

Location: Sands Of Karak
How many needed: 14
Hunter's Journal
Description: "Drifting creature with a wide coral mask and hard proboscis to stab its prey."

Hunter's Note: "Passively waits for prey to blunder into its path. A technique that should not necessarily be derided. Whatever is effective is best."

Location: Sands Of Karak
How many needed: 16
Hunter's Journal
Description: "Small bug that crafts a shell of sharpened coral. Spins its shell at rapid speed to cut through crust and bone."

Hunter's Note: "The way it darts in an out of the ground has an almost playful quality to it. An amusing and effective way to ambush prey."

Location: Sands Of Karak
How many needed: 8
Hunter's Journal
Description: "Elder Conchfly crowned with a huge coral horn. Once partnered with a mate, they will rarely be seen alone."

Hunter's Note: "To pair with another is a base instinct, and one that brings some bugs great joy. I once sought similar union, but of my own mates none could match my lifespan."

Location: Sands Of Karak
How many needed: 2
Hunter's Journal
Description: "Soft-shelled scrambler encased in coral."

Hunter's Note: "Hidden amongst their tower's matching crust, these smaller bugs would have survived and thrived."

Location: Sands Of Karak
How many needed: 10
Hunter's Journal
Description: "Plump, plentiful drifter of a coral past."

Hunter's Note: "They once teemed around their tower, in numbers immense. It is a rare chance to witness such a bountiful display of life."

Location: Sands Of Karak
How many needed: 10
Hunter's Journal
Description: "Steel horned floater, able to defend itself and its companions."

Hunter's Note: "A critical member of the larger flock. Without them present the Kai would be fast driven to extinction by larger predators."

Location: Sands Of Karak
How many needed: 10
Hunter's Journal
Description: "Toughened Kai capable of extending sharp spikes from within its shellsack."

Hunter's Note: "Seeming soft, but hiding a sharp surprise. Any larger predator attempting a bite would learn a pointed and painful lesson."

Location: Sands Of Karak
How many needed: 15
Hunter's Journal
Description: "Gelatinous coral drifter of simple mind and placid demeanour."

Hunter's Note: "A creature at its most basic. This one is no threat to me, or any other."

Location: Sands Of Karak
How many needed: 16
Hunter's Journal
Description: "Large, gelatinous drifter. Chases away threats by hurling its bulk around."

Hunter's Note: "When defeated, it splits into many smaller forms. Yet another remarkable creature of this land before the monarch."

Location: Sands Of Karak
How many needed: 3
Hunter's Journal
Description: "Staunch and skilled bladebug of a once flourishing land lost to time."

Hunter's Note: "The core member of a powerful order, trained fearless and faithful. Theirs was a kingdom of warriors, one built upon their blades."

Location: Sands Of Karak
How many needed: 10
Hunter's Journal
Description: "Lithe, winged scouts frequently paired with their heavier brethren."

Hunter's Note: "Its training resembles my own, favouring fast strikes and rapid movement. Once a hunter, perhaps?"

Location: Sands Of Karak
How many needed: 10
Hunter's Journal
Description: "Wide-masked aerial attacker trained to act as support for its grounded companions while remaining at range."

Hunter's Note: "Not a frontline force but in my assault upon their tower all emerge to see me stilled."

Location: Sands Of Karak
How many needed: 12
Hunter's Journal
Description: "Heavy, hard-shelled charger relying on weight and strength."

Hunter's Note: "Far tougher for being matched inside their encrusted domain. They must have lived their whole lives within their tower, to command it so."

Location: Sands Of Karak
How many needed: 8
Hunter's Journal
Description: "Leaping hunter of a bygone age. The swiftest of their sect, deftly skilled with spinning foreblades."

Hunter's Note: "In contests of speed against strength, I have seen the swift more often triumphant, a lesson I have taken to my own heart."

Location: Sands Of Karak
How many needed: 6
Hunter's Journal
Corrcrust KarakaHunter's Journal Entry
Description: "Overgrown elder, able to spawn burning bubbles from within its coral-cased shell."

Hunter's Note: "This bug's fusion with the crust-growth... It seems intentional, though I imagine the union is far from comfortable."

Location: Sands Of Karak
How many needed: 6
Hunter's Journal
Crust King KhannHunter's Journal Entry
Description: "Hardened warrior lord of a bygone age, able to command the coral crust to his bidding."

Hunter's Note: "For his stern stewardship his legions seemed utterly loyal. For less combative bugs his would have been a hard rule."

Location: Sands Of Karak
How many needed: 1
Hunter's Journal
Watcher at the EdgeHunter's Journal Entry
Description: "Old warrior guarding the border of their domain, stiffened by time and awoken by song."

Hunter's Note: "They held long at their vigil, far beyond the age of their brethren, yet still when roused they swung their blade with remarkable ease."

Location: Sands of Karak
How many needed: 1
Hunter's Journal
Description: "Coiled nest of charged worms. Assaults intruders with bolts of crackling electricity."

Hunter's Note: "Barely a bug, and possessing only basic thought, yet instinct alone proved enough to turn it deadly."

Location: Sands of Karak
How many needed: 1

Enemies in Sands of Karak

The following enemies can be found in Sands of Karak and are tracked in the Hunter's Journal:

  • Watcher at the Edge - "Old warrior guarding the border of their domain, stiffened by time and awoken by song."

Sands of Karak Frequently Asked Questions

How many items are in Sands of Karak?
Sands of Karak contains 36 total items across all categories, including 2 items required for 100% completion, 4 bosses, 2 benches, 1 memory locket, 2 mementos, 1 flea, 1 map, and 23 Hunter's Journal entries. This makes Sands of Karak a substantial location with essential progression items and important boss encounters.
What is the best item in Sands of Karak?
The best items in Sands of Karak include important Tools: Conchcutter (Tool, found in Coral Tower) and Volt Filament (Tool, obtained by defeating Voltwyrm). These tools are essential for progression and combat effectiveness.
Where is the map for Sands of Karak?
The Sands of Karak map can be found near the central room. Sold for 90 Rosaries. This map is essential for navigation through Sands of Karak's sandy environments and helps locate important items and areas.
How many Bosses are in Sands of Karak?
Sands of Karak contains 4 bosses: Raging Conchfly (before Coral Tower, required for 100% completion), Voltvyrm (Voltnest in north Sands Of Karak, required for 100% completion), Crust King Khann (Old Hearts boss in Sands of Karak, required for 100% completion), and Watcher At The Edge (hidden section in a parkour challenge, optional).
What items are required for 100% completion in Sands of Karak?
For 100% completion, you need to collect 2 items in Sands of Karak: Conchcutter (Tool, found in Coral Tower) and Volt Filament (Tool, defeat Voltwyrm). These items are essential for reaching 100% completion in Hollow Knight: Silksong.