Far Fields 100% Checklist & Items in Hollow Knight: Silksong

Complete location checklist for Far Fields in Hollow Knight: Silksong. Track all collectibles, bosses, benches, wishes, and items found in this expansive area.

Far Fields is a major location in Hollow Knight: Silksong, featuring multiple boss encounters including Fourth Chorus, Savage Beastfly 2, Skarrsinger Karmelita, and Gurr The Outcast.

This comprehensive Far Fields checklist compiles all items found in this location to help you achieve 100% completion. Use it alongside the Checklist page and Guides page to track your progress.

Far Fields location in Hollow Knight: Silksong [Far Fields Location Image - Placeholder]

Far Fields includes:

  • 5 100% items
  • 4 Bosses
  • 5 Benches
  • 2 Wishes
  • 2 Memory Lockets
  • 2 Collectibles
  • 3 Mementos
  • 1 Map
  • 2 Fleas
  • 17 Hunter's Journal entries
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0/5

All 100% Items in Far Fields

IconItemDescription
Mask Shard
Mask Shard 5Mask Shard
Above Seamstress's Home

Drifter's Cloak required
Mask Shard
Mask Shard 6Mask Shard
Skull Cavern (no ground arena)

Clawline required
Warding Bell
Warding BellTool
Bottom of central Far Fields room
Silkspeed Anklets
Silkspeed AnkletsTool
Weavenest Cindril

Needolin required
Weighted Belt
Weighted BeltTool
Sold in Pilgrim's Rest

160 Rosaries
0/4

All Bosses in Far Fields

IconBossDescription
Boss
Fourth ChorusBoss
After receiving Drifter's Cloak

Required | Achievement: Servant
Boss
Savage Beastfly 2Boss
Grand Hunt: Savage Beastfly

Required for 100% Completion
Boss
Skarrsinger KarmelitaBoss
Old Hearts boss in Far Fields

Required for 100% Completion
Boss
Gurr The OutcastBoss
Grand Hunt: The Hidden Hunter

Required for 100% Completion
0/5

All Benches in Far Fields

IconBenchDescription
Bench
Far Fields West BenchBench
This bench is located north of Lace Arena, at the very west of Far Fields. This bench is a part of a Bell Shrine. Activate all 5 Bell Shrines to reach The Last Judge in Blasted Steps.

30 Rosaries required
Bench
Far Fields Bellway BenchBench
Next to Far Fields Bellway.

30 Rosaries required.
Bench
Seamstress BenchBench
Inside the Seamstress's house.
Bench
Weavenest Cindril BenchBench
At the start of the Weavenest Cindril speed challenge.
Bench
Pilgrim's Rest BenchBench
Inside Mort's house in Pilgrim's Rest.

30 Rosaries required for each entry, but you can break the door mechanism inside the house.
0/2

All Wishes in Far Fields

IconWishDescription
Hunt
Flexile SpinesWish
Key NPC: Seamstress
Hunt Hokers in the Far Fields and collect Spine Cores.

Reward: Drifter's Cloak
Wayfarer
Sprint: Fastest in PharloomWish
Key NPC: Sprintmaster Swift
Race Sprintmaster Swift to discover Pharloom's fastest bug.

Reward: Rosary Necklace, Beast Shard, Mask Shard, Sprintmaster's Memento
0/2

All Memory Lockets in Far Fields

IconMemory LocketDescription
Memory Locket 5Memory Locket
Sold in Pilgrim's Rest

150 Rosaries, ACT 3: Sold by Grindle
Memory Locket 20Memory Locket
Skarrsinger Karmelita

ACT 3
0/2

All Collectibles in Far Fields

IconCollectibleDescription
Bone Scroll
Bone Scroll 1Collectible
Hidden east of the Seamstress's house
Rune Harp
Rune Harp 3Collectible
Weavenest Cindril speed challenge

Needolin, Flea Brew required
0/1

All Maps in Far Fields

IconMapDescription
Map
Far FieldsMap
Tall central room alcove

50 Rosaries
0/2

All Fleas in Far Fields

IconFleaDescription
Flea 6Flea
Trap room west of Pilgrim's Rest
Flea 7Flea
Pilgrim's Rest shortcut from Bellway
0/3

All Mementos in Far Fields

IconMementoDescription
Sprintmaster Memento
Sprintmaster MementoMemento
Sprintmaster Swift quest

Available after obtaining Everbloom
Pollen Heart
Pollen HeartMemento
Use Conjoined Heart instead of Nyleth's Heart

It's possible to keep only 1 heart
Hunter's Heart
Hunter's HeartMemento
Use Conjoined Heart instead of Karmelita's Heart

It's possible to keep only 1 heart
0/17

All Hunter's Journal Entries in Far Fields

IconEntryDescription
Hunter's Journal
Savage BeastflyHunter's Journal Entry
Description: "Angered, adult Beastfly with a weighty body and a thickened hardshell mask."

Hunter's Note: "Civilisation encroaches from this kingdom's crown, but the lowlands are still ruled by great beasts. Its roar stirs something deep within me, some primal instinct."

Location: Hunter's March, Far Fields
How many needed: 2
Hunter's Journal
Hardbone HopperHunter's Journal Entry
Description: "Grazing creature with sharp senses that nimbly retreats from danger."

Hunter's Note: "Despite the Haunting of its shell, it has not been overcome with aggression. Its desire to flee remains too strong."

Location: Deep Docks, Far Fields
How many needed: 20
Hunter's Journal
Description: "Tall creature with sharp senses. Defends its herd with powerful legs and a sharp tipped mask."

Hunter's Note: "There is surprising strength hidden in their thin, elegant limbs. It would be a pleasure to ride upon it..."

Location: Far Fields
How many needed: 10
Hunter's Journal
Description: "Flying bone mite that lives near magma. Roasts its prey by spitting scorching tar."

Hunter's Note: "Its sticky spit would no doubt make a useful crafting material if moulded fresh. Unfortunately, I cannot stop to experiment."

Location: Far Fields
How many needed: 10
Hunter's Journal
Description: "Spine-shooting drifter of the lowlands."

Hunter's Note: "Whatever admiration I had for its fleecy down is spoilt by its disturbing mask... and its steely spines."

Location: Far Fields
How many needed: 15
Hunter's Journal
Description: "Long-horned beast of Pharloom's lowlands. Relies on its horn both to impale and to wrench the ground beneath it, flinging dangerous debris."

Hunter's Note: "Certain tools and skills can pierce its defences. I should adjust my strategy as needed."

Location: Far Fields, Pilgrim's Rest, Memorium
How many needed: 2
Hunter's Journal
Description: "Sturdy bug lost to the Haunting. Rolls at threats with no care for its own discomfort."

Hunter's Note: "A rare built bug within these ailing lands. Most pilgrims' shells seem small by comparison. What nourishment did they discover to grow so large?"

Location: Far Fields
How many needed: 10
Hunter's Journal
Description: "Tiny, timid creatures that huddle in flocks and flee at the first hint of danger."

Hunter's Note: "They call out to warn their fellows at the smallest sense of threat. A successful hunt here means staying silent and hidden right up until the decisive strike."

Location: Far Fields
How many needed: 15
Hunter's Journal
Description: "Skittish scrambler of the Far Fields. Its antennae resemble stalks of grass to aid in camouflage."

Hunter's Note: "It has no means to defend itself. Its only hope for survival is to be mistaken for a plant."

Location: Far Fields
How many needed: 25
Hunter's Journal
Flapping FertidHunter's Journal Entry
Description: "Docile bug whose wings mimic the grasses of the Far Fields. A common snack for larger predators."

Hunter's Note: "When roosting, it would look convincingly plant like. In flight, its bulbous body quickly ruins the ruse."

Location: Far Fields
How many needed: 20
Hunter's Journal
Description: "Towering iron automaton, driven by rotor and cog."

Hunter's Note: "A terrifying achievement of Pharloom, to build a construct so large and yet so nimble."

Location: Far Fields
How many needed: 1
Hunter's Journal
Description: "Young ant hunter wielding sickles carved from teeth. Will often call for aid if danger comes close."

Hunter's Note: "Despite their youth, they are impressive opponents. It seems likely their tribe were trained for combat from birth."

Location: Hunter's March, Far Fields, Greymoor
How many needed: 20
Hunter's Journal
Description: "Skilled ant hunter bearing blade and armour fashioned from bone."

Hunter's Note: "Fierce, strong and disciplined... yet these qualities do not protect them from the Haunting. Is such a fate inevitable in these lands?"

Location: Hunter's March, Greymoor, Far Fields
How many needed: 15
Hunter's Journal
Description: "Winged ant hunter that strikes from the air with its bone lance."

Hunter's Note: "In my youth, I envied all bugs with wings. I even fancied I might grow a pair... I have since learned better. Accept the limitations of one's body... and augment with tools as needed."

Location: Hunter's March, Far Fields
How many needed: 10
Hunter's Journal
Description: "Elite former hunter acting as the final line of defence before their mother."

Hunter's Note: "Their skill once saw them chosen, and I can plainly see why. They would have lived and trained only for this duty."

Location: Far Fields
How many needed: 6
Hunter's Journal
Skarrsinger KarmelitaHunter's Journal Entry
Description: "Song queen of the Skarr and their most talented warrior."

Hunter's Note: "This graceful ruler once possessed skill to rival my own. At her youthful peak, her voice united all Skarr in her service."

Location: Far Fields
How many needed: 1
Hunter's Journal
Description: "Devious ambusher that poses as a fossil."

Hunter's Note: "Once roused, the bug will crash its steely shell into walls, floors and foes."

Location: The Marrow, Deep Docks, Far Fields, Greymoor, Sands Of Karak, Sinner's Road
How many needed: 3

Enemies in Far Fields

The following enemies can be found in Far Fields and are tracked in the Hunter's Journal:

  • Brushflit - "Tiny, timid creatures that huddle in flocks and flee at the first hint of danger."
  • Fertid - "Skittish scrambler of the Far Fields. Its antennae resemble stalks of grass to aid in camouflage."
  • Flapping Fertid - "Docile bug whose wings mimic the grasses of the Far Fields. A common snack for larger predators."
  • Fourth Chorus - "Towering iron automaton, driven by rotor and cog."
  • Hardbone Elder - "Tall creature with sharp senses. Defends its herd with powerful legs and a sharp tipped mask."
  • Hardbone Hopper - "Grazing creature with sharp senses that nimbly retreats from danger."
  • Hoker - "Spine-shooting drifter of the lowlands."
  • Last Claw - "Elite former hunter acting as the final line of defence before their mother."
  • Pilgrim Hulk - "Sturdy bug lost to the Haunting. Rolls at threats with no care for its own discomfort."
  • Rhinogrund - "Long-horned beast of Pharloom's lowlands. Relies on its horn both to impale and to wrench the ground beneath it, flinging dangerous debris."
  • Savage Beastfly - "Angered, adult Beastfly with a weighty body and a thickened hardshell mask."
  • Shardillard - "Devious ambusher that poses as a fossil."
  • Skarr Scout - "Young ant hunter wielding sickles carved from teeth. Will often call for aid if danger comes close."
  • Skarr Stalker - "Skilled ant hunter bearing blade and armour fashioned from bone."
  • Skarrsinger Karmelita - "Song queen of the Skarr and their most talented warrior."
  • Spear Skarr - "Winged ant hunter that strikes from the air with its bone lance."
  • Tarmite - "Flying bone mite that lives near magma. Roasts its prey by spitting scorching tar."

Far Fields Frequently Asked Questions

How many items are in Far Fields?
Far Fields contains 42 total items across all categories, including 5 items required for 100% completion, 4 bosses, 5 benches, 2 wishes, 2 memory lockets, 2 collectibles, 3 mementos, 1 map, 2 fleas, and 17 Hunter's Journal entries. This makes Far Fields a major location with diverse content and important progression items.
What is the best item in Far Fields?
The best items in Far Fields include three important Tools: Warding Bell (found at the bottom of central Far Fields room), Silkspeed Anklets (found in Weavenest Cindril, Needolin required), and Weighted Belt (sold in Pilgrim's Rest for 160 Rosaries). These tools are essential for exploration and combat.
Where is the map for Far Fields?
The Far Fields map can be purchased from Shakra in a tall central room alcove for 50 Rosaries. This map is essential for navigation through Far Fields' expansive areas including west, east, Cavern, and Pilgrim's Rest.
How many Bosses are in Far Fields?
Far Fields contains 4 bosses: Fourth Chorus (required, found after receiving Drifter's Cloak, Achievement: Servant), Savage Beastfly 2 (required for 100% completion, Grand Hunt: Savage Beastfly), Skarrsinger Karmelita (required for 100% completion, Old Hearts boss), and Gurr The Outcast (required for 100% completion, Grand Hunt: The Hidden Hunter).
What items are required for 100% completion in Far Fields?
For 100% completion, you need to collect 5 items in Far Fields: Mask Shard 5 (found above Seamstress's Home, Drifter's Cloak required), Mask Shard 6 (found in Skull Cavern, Clawline required), Warding Bell (Tool, found at bottom of central Far Fields room), Silkspeed Anklets (Tool, found in Weavenest Cindril, Needolin required), and Weighted Belt (Tool, sold in Pilgrim's Rest for 160 Rosaries). These items are essential for reaching 100% completion in Hollow Knight: Silksong.