Subnautica 2: All Food & Consumables Checklist

Food & Consumables Overview

The checklist is located below this introductory text.

This checklist tracks meals, drinks, and base-crafted consumables you make at the Fabricator and related stations: cooked food, prepared meals, water, and other consumables.

Key Information

All Food and Water are crafted in your Fabricator, including cooked fish and prepared meals.

Related Checklists

Open the Subnautica 2 100% Completion Hub. See also Biomes & Locations, All Vehicles, and All Scannable Fauna Checklist.

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Cooked Food

Simple food processed at the Fabricator.

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Cooked Food
Item Description
Cooked Halfmoon
Biome: Base
Cooked Food

Effect: Adds 25 Food.

Materials:Halfmoon

Oily Salad
Biome: Base
Cooked Food

Effect: Adds 20 Food.

Materials:Fibrous Pulp

Cooked Harvestmoon
Biome: Base
Cooked Food

Effect: Adds 30 Food.

Materials:Harvestmoon

Cooked Bluemoon
Biome: Base
Cooked Food

Effect: Adds 25 Food and 5 Water.

Materials:Bluemoon

Cooked Quadrate
Biome: Base
Cooked Food

Effect: Adds 30 Food.

Materials:Quadrate

Cooked Geordie
Biome: Base
Cooked Food

Effect: Adds 30 Food.

Materials:Geordie

Cooked Electric Geordie
Biome: Base
Cooked Food

Effect: Adds 30 Food.

Materials:Electric Geordie

Cooked Hoverthorn
Biome: Base
Cooked Food

Effect: Adds 25 Food.

Materials:Hoverthorn

Cooked Black Hoverthorn
Biome: Base
Cooked Food

Effect: Adds 30 Food.

Materials:Black Hoverthorn

Cooked Pneuma
Biome: Base
Cooked Food

Effect: Adds 40 Food.

Materials:Pneuma

Nutrient Block
Biome: Base
Cooked Food

Effect: Adds 40 Food.

Materials: 1× Biofuel Block, 1× Salt

Coral Mash
Biome: Base
Cooked Food

Effect: Adds 65 Food.

Materials:Coral Chippings, 1× Sugar of Saturn

Prepared Meals

Complex meals with additional properties.

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Prepared Meals
Item Description
Sugar of Saturn
Biome: Base
Prepared Meal

Effect: Adds 10 Food. Used in Coral Mash.

Materials:Lead, 1× Salt

Halfmoon Jerky
Biome: Base
Prepared Meal

Effect: Adds 40 Food.

Materials:Halfmoon, 1× Salt

Threemoon Temaki
Biome: Base
Prepared Meal

Effect: Adds 60 Food and 15 Health.

Materials:Halfmoon, 1× Harvestmoon, 1× Bluemoon, 1× Fibrous Pulp

Hoverthorn Souvlaki
Biome: Base
Prepared Meal

Effect: Adds 40 Food.

Materials:Hoverthorn, 1× Salt

Cherimoya Chutney
Biome: Base
Prepared Meal

Effect: Adds 40 Food.

Materials:Cherimoya Rotsac, 1× Sugar of Saturn

Pavlova
Biome: Base
Prepared Meal

Effect: Adds 80 Food, 70 Water, 10 Health.

Materials: 1× Deepwing Egg Clump, 1× Sugar of Saturn, 1× Cherimoya Rotsac

Water

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Water
Item Description
Water
Biome: Base
Water

Effect: Adds 40 Water.

Materials:Water Slug

Isotonic Water
Biome: Base
Water

Effect: Adds 55 Water.

Materials:Flash Slug, 1× Salt

Consumables

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Consumables
Item Description
Basic First Aid Kit
Biome: Base
Consumable

Effect: Adds 50 Health.

Materials:Fiber

Enhanced First Aid Kit
Biome: Base
Consumable

Effect: Adds 100 Health.

Materials:Fiber, 1× Medical Gel Sac

Distraction Flare
Biome: Base
Consumable

Effect: Throw to distract enemies. The game still lists this under consumables even though it works like a tool.

Materials:Titanium, 1× Quartz

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