Deep Docks 100% Completion
Deep Docks is a major location in Hollow Knight: Silksong, featuring the Lace boss encounter, the Forge Daughter merchant, and access to important tools and upgrades.
This comprehensive Deep Docks checklist compiles all items found in this location to help you achieve 100% completion. Use it alongside the Checklist page and Guides page to track your progress.
[Deep Docks Location Image - Placeholder]
Deep Docks includes:
- Multiple 100% items (Mask Shards, Spool Fragments, Tools, Silk Skills, Tool Upgrades)
- 2 Bosses
- 6 Benches
- Multiple Hunter's Journal entries
- 1 Memory Locket
- 1 Craftmetal
- 3 Fleas
- 1 Map
All 100% Items in Deep Docks
All 8 items required for 100% completion in Deep Docks, including Mask Shards, Spool Fragments, Tools, Silk Skills and Tool Upgrades.
| ✓ | Icon | Item | Description |
|---|---|---|---|
Mask Shard 4Mask Shard | Above western-most bench Cling Grip required | ||
Spool Fragment 3Spool Fragment | Parkour challenge near Forge Daughter | ||
Spool Fragment 4Spool Fragment | Parkour challenge in southeast Clawline required | ||
Magma BellTool | Sold by Forge Daughter 110 Rosaries, 1 Craftmetal | ||
Sting ShardTool | Sold by Forge Daughter 140 Rosaries, 1 Craftmetal | ||
FlintslateTool | Southeast Deep Docks Accessible from southern Far Fields | ||
Swift StepSilk Skill | Complete Deep Docks | ||
Crafting Kit 1Tool Upgrade | Sold by Forge Daughter 180 Rosaries |
All Bosses in Deep Docks
All 2 bosses in Deep Docks, Lace and Forebrothers Signis and Gron, both required for progression.
| ✓ | Icon | Boss | Description |
|---|---|---|---|
LaceBoss | |||
Forebrothers Signis and GronBoss | Duo guarding the entrance towards Diving Bell Required for progression |
All Benches in Deep Docks
All 6 Benches you can rest at in Deep Docks to save your progress, heal and restore Silk.
| ✓ | Icon | Bench | Description |
|---|---|---|---|
Deep Docks Entrance BenchBench | Arrows lead you to this bench from the very beginning of Deep Docks area. 30 Rosaries required. | ||
Forge Daughter BenchBench | Located just before the Forge Daughter merchant. | ||
Deep Docks Lace BenchBench | Sit on this bench after defeating Lace. This bench is a part of a Bell Shrine. Activate all 5 Bell Shrines to reach The Last Judge in Blasted Steps. | ||
Deep Docks Steam Room BenchBench | Activate this bench after defeating Forebrothers Signis & Gron for a shortcut back to Forge Daughter. | ||
Diving Bell BenchBench | This bench is in the Diving Bell. | ||
Abyss Escape End BenchBench | Find this bench after successfully escaping The Abyss. |
All Memory Lockets in Deep Docks
The Memory Locket found in Deep Docks, spent to unlock Tool slots across your Crests.
| ✓ | Icon | Memory Locket | Description |
|---|---|---|---|
Memory Locket 4Memory Locket | Fiery pit near Diving Bell Breakable wall west of the Diving Bell |
All Craftmetals in Deep Docks
The Craftmetal found in Deep Docks, used to upgrade your Needle at the Forge in Deep Docks.
| ✓ | Icon | Craftmetal | Description |
|---|---|---|---|
Craftmetal 3Craftmetal | Flintflame Flyer Arena Accessible from southern Far Fields |
All Fleas in Deep Docks
All 3 Fleas found in Deep Docks for the Lost Fleas wish and Flea Caravan.
| ✓ | Icon | Flea | Description |
|---|---|---|---|
Flea 3Flea | Next to the Bellway | ||
Flea 4Flea | After getting Swift Step | ||
Flea 5Flea | Hidden past southeast Arena Clawline required |
All Maps in Deep Docks
The map available in Deep Docks, sold by the cartographer Shakra for Rosaries.
| ✓ | Icon | Map | Description |
|---|---|---|---|
Deep DocksMap | Straight after the entrance 50 Rosaries |
All Hunter's Journal Entries in Deep Docks
All 13 Hunter's Journal entries you can record from the enemies of Deep Docks.
| ✓ | Icon | Entry | Description |
|---|---|---|---|
BeastflyHunter's Journal Entry | Description: "Aggressive fly of Pharloom's lowlands. Rams prey with its hardbone mask." Hunter's Note: "Dancing around this simple creature as it charges back and forth is the sort of game I delighted in as a child. Alas, I now have more pressing matters to attend to." Location: Deep Docks, Hunter's March How many needed: 30 | ||
CaranidHunter's Journal Entry | Description: "Common winged bug of the lowlands. Generally docile, but will attack if threats come close." Hunter's Note: "Their plump, round shape makes them well-suited for target practice. Difficult to resist testing my aim on them..." Location: The Marrow, Deep Docks How many needed: 25 | ||
Vicious CaranidHunter's Journal Entry | Description: "Aggressive winged bug of the lowlands. When angered, it rapidly whips its bladed tail as a weapon." Hunter's Note: "Its wings are quite small compared to its bulk. Perhaps it uses the warm air of these fiery lands to help stay airborne. Clever, if so." Location: Deep Docks How many needed: 15 | ||
Hardbone HopperHunter's Journal Entry | Description: "Grazing creature with sharp senses that nimbly retreats from danger." Hunter's Note: "Despite the Haunting of its shell, it has not been overcome with aggression. Its desire to flee remains too strong." Location: Deep Docks, Far Fields How many needed: 20 | ||
LavalugHunter's Journal Entry | Description: "Sticky mollusc that defends itself by spraying burning fluid from growths on its back." Hunter's Note: "What seems at first a purely defensive mechanism may also be necessary to rid this creature of excess heat." Location: Deep Docks How many needed: 12 | ||
LavalargaHunter's Journal Entry | Description: "Fully grown mollusc able to unleash a gushing torrent of burning fluid from its back." Hunter's Note: "To survive while storing so much searing fluid within... Before I would have believed it impossible, but Pharloom is home to many marvels." Location: Deep Docks How many needed: 8 | ||
Smelt ShovellerHunter's Journal Entry | Description: "Low level worker lost to Pharloom's Haunting. Instinct keeps them at their task, though in much simpler fashion than before." Hunter's Note: "This kingdom appears more advanced in metalwork than my own ever was, in great part due to the natural heat source at its base. Working in such an environment is an impressive feat." Location: Deep Docks How many needed: 25 | ||
Flintstone FlyerHunter's Journal Entry | Description: "Aerial worker lost to Pharloom's Haunting. Bears a pouch full with flintstone which they will fling at intruders." Hunter's Note: "That incendiary material they carry is a natural wonder, with many potential applications. What a waste to carelessly throw it at me whenever I pass by." Location: Deep Docks How many needed: 25 | ||
Flintflame FlyerHunter's Journal Entry | Description: "Brave worker carrying unstable flintflame and wearing a heavy bell to protect against potential ignition." Hunter's Note: "Theirs would be a high risk life, followed by a short, searing end." Location: Deep Docks How many needed: 10 | ||
Smokerock SifterHunter's Journal Entry | Description: "Cymbal bearing worker of the Deep Docks. Pans the hauls of smokerock to find traces of more precious minerals." Hunter's Note: "The Haunting has stolen some important part of these bugs, yet still they attempt their former task. Until, that is, they sense my presence..." Location: Deep Docks How many needed: 10 | ||
Deep DiverHunter's Journal Entry | Description: "Bell-clad bug responsible for mining the deeper, treacherous depths below their docks." Hunter's Note: "Their heavier bells armour them well against my strikes, but against that oppressive heat... can they help at all?" Location: Deep Docks How many needed: 5 | ||
Forebrothers Signis & GronHunter's Journal Entry | Description: "Elder overseers of the Deep Docks, responsible for the oversight and punishment of lesser workers." Hunter's Note: "Lost in the madness of the Haunting, they still commanded the endless excavation of their caves." Location: Deep Docks How many needed: 1 | ||
ShardillardHunter's Journal Entry | Description: "Devious ambusher that poses as a fossil." Hunter's Note: "Once roused, the bug will crash its steely shell into walls, floors and foes." Location: The Marrow, Deep Docks, Far Fields, Greymoor, Sands Of Karak, Sinner's Road How many needed: 3 | ||
Description: "Manic fencer who delights in battle." Hunter's Note: "A bug born entirely of thread. Much Silk would have been needed to see her sustained. A fragile form of life, but life nonetheless." Location: Deep Docks, The Cradle How many needed: 2 |