Cogwork Core 100% Checklist & Items in Hollow Knight: Silksong

Complete location checklist for Cogwork Core in Hollow Knight: Silksong. Track all collectibles, bosses, benches, maps, and items found in this area.

Cogwork Core is a location in Hollow Knight: Silksong, featuring mechanical automatons and the Cogwork Dancers boss encounter.

This comprehensive Cogwork Core checklist compiles all items found in this location to help you achieve 100% completion. Use it alongside the Checklist page and Guides page to track your progress.

Cogwork Core location in Hollow Knight: Silksong [Cogwork Core Location Image - Placeholder]

Cogwork Core includes:

  • 2 100% items (1 Mask Shard, 1 Spool Fragment)
  • 1 Boss
  • 1 Bench
  • 1 Map
  • 8 Hunter's Journal entries
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All 100% Items in Cogwork Core

IconItemDescription
Mask Shard
Mask Shard 11Mask Shard
Arena southeast from central Bench
Spool Fragment
Spool Fragment 12Spool Fragment
Cogwork bug blocking a lever southeast
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All Bosses in Cogwork Core

IconBossDescription
Boss
Cogwork DancersBoss
Main boss of Cogwork Core

Required
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All Benches in Cogwork Core

IconBenchDescription
Bench
Cogwork Dancers BenchBench
Accessible after defeating the Cogwork Dancers.
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All Maps in Cogwork Core

IconMapDescription
Map
Cogwork CoreMap
Found near the central bench
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All Hunter's Journal Entries in Cogwork Core

IconEntryDescription
Hunter's Journal
Cogwork CrawlerHunter's Journal Entry
Description: "Automaton built in the shape of a scuttling bug. Its back contains retractable pins, intended to cut song cylinders free of any obstructions."

Hunter's Note: "Its form is certainly based on bugs found outside the Citadel. In my own craftwork, I too often look to nature for inspiration."

Location: Cogwork Core
How many needed: 15
Hunter's Journal
Description: "Flighted automaton, responsible for repairing and extending the Core."

Hunter's Note: "More effective an opponent than would be guessed. The precarity of its winding domain can make even its simple assault a challenge."

Location: Choral Chambers, Cogwork Core
How many needed: 15
Hunter's Journal
Description: "Spherical, winged automaton housing many sharp spikes."

Hunter's Note: "I cannot decipher its function to the greater Core. Is it built for defence? If so, its passivity seems far from optimal."

Location: Cogwork Core
How many needed: 10
Hunter's Journal
Cogwork ChoirbugHunter's Journal Entry
Description: "Bug forged of iron, rotor and cog. The automaton works tirelessly to maintain the Core that houses it."

Hunter's Note: "Its core is filled with fine mechanisms, but that alone should not produce such a convincing mimic of life. Silk must also be used to animate this artifice, though exactly how I am not sure."

Location: Cogwork Core
How many needed: 20
Hunter's Journal
Cogwork CleanserHunter's Journal Entry
Description: "Steam shooting automaton, forged to clean the Cogwork Core and keep it free of infestation."

Hunter's Note: "An inspired use of steam. I must remember its construction when designing future tools."

Location: Cogwork Core
How many needed: 12
Hunter's Journal
Cogwork DefenderHunter's Journal Entry
Description: "Cogwork construct forged primarily for the Core's protection. Bears a shield and poke-pin, and possesses a lethal understanding of their use."

Hunter's Note: "It has no true mind, and yet fights effectively, adjusting its strategy to my movements. Where exactly are its thoughts written?"

Location: Cogwork Core
How many needed: 8
Hunter's Journal
Cogwork ClapperHunter's Journal Entry
Description: "Rare automaton intended to perform the ringing of bells and cymbals in the depths of the Core."

Hunter's Note: "I have not yet seen the bell this automaton is designed to ring, nor do I ever wish to hear it. Such a clamour would no doubt be unpleasant to experience."

Location: Cogwork Core
How many needed: 1
Hunter's Journal
Cogwork DancersHunter's Journal Entry
Description: "Automatons of impeccable construction, welcoming entrants to their chamber with a display of deadly dance."

Hunter's Note: "Two cogwork bugs, and yet the soul seemed singular? A sad, yet masterful imitation of life, imbued inside shells of iron."

Location: Cogwork Core
How many needed: 1

Enemies in Cogwork Core

The following enemies can be found in Cogwork Core and are tracked in the Hunter's Journal:

  • Cogwork Crawler - "Automaton built in the shape of a scuttling bug. Its back contains retractable pins, intended to cut song cylinders free of any obstructions."
  • Cogworker - "Flighted automaton, responsible for repairing and extending the Core."
  • Cogwork Spine - "Spherical, winged automaton housing many sharp spikes."
  • Cogwork Choirbug - "Bug forged of iron, rotor and cog. The automaton works tirelessly to maintain the Core that houses it."
  • Cogwork Cleanser - "Steam shooting automaton, forged to clean the Cogwork Core and keep it free of infestation."
  • Cogwork Defender - "Cogwork construct forged primarily for the Core's protection. Bears a shield and poke-pin, and possesses a lethal understanding of their use."
  • Cogwork Clapper - "Rare automaton intended to perform the ringing of bells and cymbals in the depths of the Core."
  • Cogwork Dancers - "Automatons of impeccable construction, welcoming entrants to their chamber with a display of deadly dance."

Cogwork Core Frequently Asked Questions

How many items are in Cogwork Core?
Cogwork Core contains 13 total items across all categories, including 2 items required for 100% completion, 1 boss, 1 bench, 1 map, and 8 Hunter's Journal entries. This makes Cogwork Core a focused location with essential progression items and mechanical enemies.
How many Bosses are in Cogwork Core?
Cogwork Core contains 1 boss: Cogwork Dancers (main boss of Cogwork Core, required).
Where is the map for Cogwork Core?
The Cogwork Core map can be found near the central bench. This map is essential for navigation through Cogwork Core's mechanical pathways and helps locate important items and areas.
What items are required for 100% completion in Cogwork Core?
For 100% completion, you need to collect 2 items in Cogwork Core: Mask Shard 11 (arena southeast from central Bench) and Spool Fragment 12 (cogwork bug blocking a lever southeast). These items are essential for reaching 100% completion in Hollow Knight: Silksong.
What enemies can be found in Cogwork Core?
Cogwork Core contains 8 Hunter's Journal entries: Cogwork Crawler (automaton built in the shape of a scuttling bug), Cogworker (flighted automaton responsible for repairing and extending the Core), Cogwork Spine (spherical, winged automaton housing many sharp spikes), Cogwork Choirbug (bug forged of iron, rotor and cog), Cogwork Cleanser (steam shooting automaton), Cogwork Defender (cogwork construct forged primarily for the Core's protection), Cogwork Clapper (rare automaton intended to perform the ringing of bells and cymbals), and Cogwork Dancers (automatons of impeccable construction, welcoming entrants to their chamber with a display of deadly dance).